本人今年所负责的《专业设计5》(Studio5)课程成果展于2021年11月8日至21日举行,包括“重塑——汉文化主题交互艺术展”与“另一个世界——VR游戏展”两个子展览,究竟科技CEO李鹏先生与设创师生出席了开幕式。
The exhibition of the outcomes of my course Studio 5 was held during November 8 to 22, 2021. It included two sub-exhibitions, namely Reconstruction: the Han-Culture-Themed Exhibition of Interactive Art and Another World: the Exhibition of VR Games. Peng Li, CEO of the Exactly Technology participated the opening ceremony together with teachers and students from D&I.
▲ 开幕式现场照片 · Opening Ceremony of the Exhibition
本年度的Studio5课程共包含两个主题。第一个要求同学们以汉文化为主题完成一款交互装置/媒体的设计与制作。在本人与来自究竟科技的李鹏、黄惜冰、林毓鹏的共同指导下,总共8位同学完成了5件作品的创作。
There were 2 topics for my Studio 5 course this year. The first required students to design and create interactive installations / media inspired by the culture of Han dynasty. Under the guidance of me and Peng Li, Xibing Huang and Yupeng Lin from Exactly Technology, 8 students created 5 pieces of artworks.
▲ 究竟科技专家参与授课与指导 · Experts from Exactly Technology gave lectures and advices to students
基于该主题完成的作品如下:
The works under this theme are shown below:
1. 毕星雨人 · Bixing, the God of Rain
作者:梁心平 杨子涵
这是一款以汉代信奉的雨神毕星为主题的交互装置,观众通过倾斜陶盆改变屏幕中下雨位置与雨势大小,进而影响场景中的角色、动物与环境。(更多信息请点击此链接)
Author: Xinping Liang & Zihan Yang
This is an interactive installation about Bixing, the God of Rain in Han dynasty. The visitors tilt the pottery plate to change where and how heavy it rains on the screen so as to affect virtual characters, animals and environment. (More information is available from this link.)
▲ 交互装置《毕星雨人》· Bixing, the God of Rain, an Interactive Installation
2. 汉人别传 · A Story of Han
作者:汪晓雅 英阔
这是一款基于汉代文化创作的手机游戏,讲述了一个亡灵战胜疫鬼拯救苍生,最后得道升仙的故事。(更多信息请点击此链接)
Author: Xiaoya Wang & Kuo Ying
This is a mobile game created based on the culture of Han dynasty. It tells the story of the soul of a deceased person fighting the ghost of plague and finally becoming immortal. (More information is available from this link.)
▲ 手机游戏《汉人别传》· A Story of Han, a Mobile Game
3. 鲲驷 · Kun Si
作者:黄湘琪 娄忆晗
这是一款关于汉代鱼跃龙门传说的交互装置,观众可以通过手势控制由鲲拉动的车辇穿越万水千山,最后攀上云端来到金碧辉煌的天宫。
Author: Xiangqi Huang & Yihan Lou
This is an interactive installation inspired by a story from Han dynasty about “a fish leaping over the dragon gate and becoming a dragon”. A visitor may use his/her gesture to control a carriage dragged by legendary fish Kun, going through lakes and mountains and finally reach the magnificent heaven palace.
▲ 交互装置《鲲驷》· Kun Si, an Interactive Installation
4. 漆影 · Illusory Oil Paint
作者:席元哲
这是一款关于汉代漆器的RFID交互装置,观众可以通过在桌面上摆放道具选择漆盘表面的纹饰搭配,并且通过投影映射进行观赏。
Author: Yuanzhe Xi
This is an RFID interactive installation about the oil-painted utensil from Han dynasty. A visitor may play with the props on the desktop to choose the combination of patterns on a oil-painted plate. The final result is shown via projection mapping.
▲ 交互装置《漆影》· Illusory Oil Paint, an Interactive Installation
5. 石色 · Color of Stones
作者:洪学思
这是一款关于知名的汉代画像石的交互装置,通过虚拟手电筒的照射观众可以让投影上的已经褪色的画像石恢复原来色彩斑斓的样子,仿佛穿越历史回到千年以前。
Author: Xuesi Hong
This is an interactive installation about the famous Han dynasty stone relief. With a virtual flashlight a visitor may restore the colors of a faded stone relief, as if time goes back by thousands of years.
▲ 交互装置《石色》· Color of Stones, an Interactive Installation
另一个课程选题要求同学们完成一款VR游戏,并且鼓励进行游戏机制的创新,基于该主题完成的作品如下:
The other topic of this course requires students to create a VR game and encourages the innovation of gameplay mechanism. The works under this theme are shown below:
1. 反制工厂 · Factory Rebellion
作者:罗冰绡 林静瑜 方颖
这是一款双人对抗的VR游戏,一方玩家(电脑端)在二维平台跳跃游戏中努力让自己操作的角色抵达关卡结尾,而另一方玩家(VR端)则扮演这个被控制的角色,想方设法对抗其操纵。(更多信息请点击此链接)
Author: Bingxiao Luo, Jingyu Lin & Ying Fang
This is a VR game for two competing players. One player (desktop) controls a character in a 2D platformer and needs to move him to the end of the level while the other player acts as this character and tries to resist the manipulation of the first character. (More information is available from this link.)
▲ 双人VR游戏《反制工厂》· Factory Rebellion, a dual-player VR game
2. 归途 · Back to Home
作者:倪潇枫 郭凯璇 朱珺奕 夏多为
这是一款模拟踩高跷体验的VR游戏,玩家需要小心翼翼地把握平衡以便踩着高跷踏过冥河回到远处家中。
Author: Xiaofeng Ni, Kaixuan Guo, Junyi Zhu & Duowei Xia
This is a VR game simulating the experience of stilt walk. A player needs to carefully maintain balance while walking over the Acheron river to go back to home faraway.
▲ VR游戏《归途》· Back to Home, a VR game
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最近更新 · Updates
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- 数字动画与数字娱乐实验室作品参展Unite/2024大会 · Works from the Digital Animation and Entertainment Lab Exhibited at the Unite/2024 Conference (2024)
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