次世代游戏美术
3D Art for Next-gen Games
(2012)
大学生创新项目“以次世代游戏开发技术挖掘经典游戏潜在价值的探索”,主要研究利用以UDK为代表的次世代游戏引擎对经典二维游戏进行视觉效果改造的方法。我是此项目指导老师。
I supervised undergraduate students’ research project Exploiting Values of Classic Games with Latest Next-gen Game Technologies, whose main purpose was to explore the best approach to remake classic 2D games with Next-gen game engines such as UDK® to improve its visual quality.
一 | 二 | 三 | 四 | 五 | 六 | 日 |
---|---|---|---|---|---|---|
1 | ||||||
2 | 3 | 4 | 5 | 6 | 7 | 8 |
9 | 10 | 11 | 12 | 13 | 14 | 15 |
16 | 17 | 18 | 19 | 20 | 21 | 22 |
23 | 24 | 25 | 26 | 27 | 28 | 29 |
30 | 31 |
最近更新 · Updates
- CGDC功能游戏与数字素养论坛 · CGDC Functional Games and Digital Literacy Forum (2024)
- 数字动画与数字娱乐实验室作品参展Unite/2024大会 · Works from the Digital Animation and Entertainment Lab Exhibited at the Unite/2024 Conference (2024)
- 2024届毕设游戏作品合集 · A Collection of Games as Graduation Projects (2024)
- 三维动画作品合集 · A Collection of 3D Animation (2024)
- 古诗文的游戏演绎 (2) · A Collection of Games Inspired by Classical Chinese Literature Part 2 (2024)